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October
2006
"Seeing in
the Dark" — Safe Night Driving
By Joseph V. Borruso,
Michael J. Flannagan, David R. McLellan and Joseph F. Ziomek
In an effort to reduce the number of deaths and
serious injuries on Europe's roads, a team of carmakers, automotive
suppliers and university researchers joined forces to develop future
onboard night vision systems to help alert drivers to unexpected
obstacles and improve driver visibility. Consider the following
excerpt from the European Union's Information Society Program's June
2005 article "Driving improvements to night vision":
The 30 percent of road accidents that happen at
night involve half of the people killed on the roads. Darkness is a major risk factor: while
drivers travel just 28 percent of their miles at night, 55 percent of all
motor fatalities occur after sunset. Ninety percent of a driver's
reaction depends on vision, which is severely limited at night. Depth
perception and color recognition are also compromised after sunset. Other dangers
besides reduced visibility include fatigue, drowsiness, blurring of
peripheral vision and impairment in judgment of distances and movements. The numbers behind these statistics do not reveal how many accidents
occurred because of lack of visibility at night, but introducing an
effective and easy-to-use system to enhance the driver's perception
would help prevent accidents and ultimately reduce fatalities and
injuries for drivers, cyclists and pedestrians. For example, a
pedestrian wearing dark clothes is only visible at a distance of 100
feet to a driver using low beams. [Source: IST Results]
Our U.S. experience is similar to the European
perspective on night driving, and these sobering conclusions are leading researchers to solutions that involve
infrared (IR) cameras to
augment the drivers ability to see, and displays — both heads-up
(HUD) and head-down
flat panels — to let the driver "see" what the sensor sees.
Unfortunately, any display not exactly superimposed
on the driving scene is impractical. Driving is first a visual task. All decisions about accelerating, steering and braking come from what the driver sees
and responds to. The driver can use a flat panel map display because he chooses to look away from the driving scene when he's decided that
it's safe to do so. To ask him to look away at a moment of danger is
not sensible. Even a HUD at the base of the windshield requires the
driver to look away from driving scene and refocus to the front of the car to read the display. And how does the
driver know when to look down?
For a few years, Cadillac sold a HUD displaying the
output of a passive IR camera. But even when the driver watched the display, a deer had to be
within the narrow field of view of the camera before it appeared on the screen, probably too late for the driver to take evasive action. After the
novelty wore off, sales went south. Users were giving us their sense of the
system's usefulness.
Critiquing the approaches already tried doesn't
make the problem go away, but it can help us learn from our past
attempts — even if they were less than successful.
Let's back up, restate the problem, and ask ourselves what we want the driver to
see, and then try to connect the dots in a better fashion.
Night driving involves background lighting
conditions that range from pitch-black night, to wet asphalt where, even with
the best passive high beams, visibility is almost zero, to the Las Vegas strip,
where there are so many lights that it's hard to discriminate what's
important. Passive lighting's brightness and elevation are limited because it
blinds drivers ahead in their rearview mirrors and the oncoming drivers directly.
Lighting patterns have been developed over the years to be as good as they
can be, given that they are fixed with respect to the car.
What do we want to see that we're not seeing now?
Pedestrians dressed in black, deer darting across the road, poorly or unlit road signs, the
road turning ahead, an unlit rural
crossroad where missing the corner could mean dropping into a
drainage ditch, to name a few. We also want to illuminate other cars, particularly at
intersections, that could be on a collision path.
With sensors we have the ability to see over a
range of wavelengths much broader than that of the human eye. For example, we can identify
live objects from their heat signature.
The unanswered question is how to communicate this
broad spectrum of information to the driver, without overloading him
with too much extraneous information. In aircraft,
pilots are already using HUDs that superimpose needed information on the
flight horizon. We could do the same with the automobile, but why bother?
Why not super illuminate the objects of interest on the roads path ahead? If
we knew the path ahead in 3-D, and where leading and oncoming cars were
on that path, could we design a light system that would selectively
illuminate what the driver needed to see?
The Tucker Torpedo of 1948 had a third, center-mounted, steerable headlamp. Unfortunately, it illuminated into the turn only after the driver
turned the steering wheel. The driver turns the steering wheel as
the last act in the decision making process when driving the car.
What's really needed is a light that anticipates the drivers need and looks into
the turn in the seconds before the driver turns the wheel. We also need to be able to
put more light selectively on the road surface when it exhibits poor reflectivity, as with wet asphalt.
Could we imagine a very bright light that scanned
the road space ahead, moved by a mirror that is driven electronically, as the mirrors in a
digital light processing (DLP) television are moved? Such a mirror would turn the light down or off
when it is momentarily aiming at the car ahead or at an oncoming car. When
objects are detected that represent danger, the light would illuminate them
at a higher level than its surroundings, alerting the driver to
potential danger. The light would follow the danger and could even
warn the
driver of its projected path. The driver might receive audible alerts as
well. And in the most sophisticated systems, the car could take action on
its own, braking and even steering out of danger.
The key to an effective and safe night driving
system is developing the ability to electronically move a very
bright light, and the logic that tells the light where to scan and at what brightness.
Objects, signs or other vehicles, identified by our car-mounted sensors, are
already referenced to car position. The road itself can sometimes be
identified with the sensors, but too often its location is as indeterminate to
the sensors as it is to the human eye. The crucial element to finding the road ahead
under all conditions of darkness is precision GPS and a precision road map. Given the elevation
changes of the real world, the precision map will need to be a 3-D road
map, which is now becoming available.

Joseph V. Borruso is a former President and CEO
of Hella
North America;
Michael J. Flannagan is a research associate professor in the
University of Michigan'Transportation Research Institute's Human
Factors Division;
David R. McLellan is a consultant and retired director of Corvette Engineering;
Joseph F. Ziomek is director emeritus of the Convergence Transportation
Electronics Association. Comments may be submitted
to todaysengineer@ieee.org.
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