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Book
Review
Leonardo's
Laptop: Human Needs and the New Computing Technologies
Ben Shneiderman
MIT Press, Cambridge, Mass., 2002
ISBN
0-262-19476-7
Reviewed
by Terrance Malkinson
Leonardo's Laptop is
the 2003 winner of the IEEE-USA award for Distinguished
Literary Contribution Furthering Public Understanding of the
Profession. Author Ben Shneiderman has been working with
human computer interaction and interface design for many years.
He believes that computing should augment and support, rather
than substitute for or duplicate human abilities. Shneiderman
argues that Leonardo da Vinci could serve as a muse for new
computing.
In his 67 years of life
(1452-1519), da Vinci was a painter, sculptor, architect,
musician, engineer, inventor and scientist; many say he
possessed one of the greatest minds of all time. Shneiderman
questions how Leonardo’s integrative approach, which blended
science and art, might lead us to new technologies, applications
and designs. How would da Vinci use a laptop, and what
applications would he create? This 243-page book is a collection
of thoughts on our society’s future and on how technology could
be used for the good of all.
In Leonardo’s Laptop,
Shneiderman shares his beliefs about the most productive
approach for using computers to help people. He describes how we
can achieve the goal of universal computer usability in
education, business, healthcare and government. He provides
realistic feasible societal and political visions for the
technology use. He ends each chapter with a section called “The
Skeptic’s Corner," in which he challenges readers by raising
objections to the chapter’s arguments by considering the
possibly damaging results of computing and challenging
assumptions about trust, privacy and digital divides. Chapter
notes and an extensive reference list complement the book’s body
material.
Shneiderman challenges
everyone to put these innovative ideas into practice. The
reality is that automation will expand as technology progresses.
The issue is whether users can understand and control what is
happening, to ensure that technology serves their needs.
Shneiderman believes strongly that computers will empower people
instead of replacing them. He calls for stable, reliable, secure
networks, but also hopes the new computing might empower
widespread use of low-cost devices that are easy to learn, and
that can perform common tasks rapidly and with few errors. Shneiderman points out that this goal can only be achieved by changing
expectations and demands, not by technological breakthroughs
themselves.
A key transformation is
what Shneiderman calls universal usability, which will enable
participation by young and old, novice and expert, able and
disabled. This transformation would empower all of those seeking
literacy or coping with their limitations. Everyone should be
able to use computers to improve their productivity. Computers
should be built and used to suit the user, not the reverse.
Leonardo’s Laptop
is both political and societal; it deals with the role computers
and information technology play now and will play in the future.
Raising larger questions about human relationships and society,
Shneiderman explores the computer's potential to support
creativity, consensus-seeking and conflict resolution. He calls
for a change from technology and what computer can do to a new
computing that is about people and what they can do using
technology. He raises computer users' expectations of what they
should get from technology. New possibilities can and will
emerge. Finally, he challenges developers to build products that
better support human needs.
Leonardo's Laptop was published by MIT Press. In addition,
MIT Press has published a
course discussion guide for those using the book as a
textbook.
About the Author
Ben Shneiderman is a
professor in the Department of Computer Science, founding
director of the Human-Computer Interaction Laboratory, and a
member of the Institutes for Advanced Computer Studies and for
Systems Research at the University of Maryland, College Park. He
was elected as a Fellow of the Association for Computing
Machinery (ACM) in 1997, and of the American Association for the
Advancement of Science in 2001. Shneiderman has published
several books, has co-authored two textbooks, edited three
technical books, and published more than 200 technical papers
and book chapters. He has served on the editorial advisory
boards of nine journals, including ACM Transactions on
Computer-Human Interaction and ACM Interactions. He
has consulted and lectured for many organizations, including
Apple, AT&T, Citicorp, GE, Honeywell, IBM, Intel, the Library of
Congress, Microsoft, NASA, and various university research
groups.
Ben Shneiderman’s
Leonardo's Laptop is a wide-ranging review of the humane and
constructive uses of new technology. Although it is
forward-looking, it is very solidly based in examples from
currently implemented systems. This book creatively explores a
topic that often often dealt with in jargon and technical
terminology that is not understandable to a diverse audience. He
makes his case well, with detailed examples and commentaries on
the subject. Leonardo's Laptop is recommended reading for
all.

Terrance Malkinson
is a proposal manager/documentation specialist; an elected
Senator of the University of Calgary; an elected Governor of the
Engineering Management Society, international correspondent for
IEEE-USA Today's Engineer; editor-in-chief of
IEEE-USA News and Views, and editor of the IEEE
Engineering Management Society Newsletter.
The opinions expressed in this article are the author's.
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